King. (Super Mutant application)

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King. (Super Mutant application)

Post by TheRealDeejay on Thu Aug 04, 2016 7:05 pm

[Steam Username]: Deejay
[Steam Profile]: http://steamcommunity.com/id/DinosaurDeejay/
AGE: 140
-Species/Human or Robotic: Super Mutant
-Character Advantages/Talents: As a first generation Super Mutant, this character would be gifted with both increased physical ability as well as retaining his intelligence. Before being dipped in the Master's vats, this character served as a missionary and was considered a skilled and educated orator. Over the decades of walking the countryside, this character had gathered a large amount of religious memorabilia, stories, and wasteland wisdom. Making him a capable survivor and combat veteran.
-Character Disadvantages/Weaknesses: Despite being intelligent, this character is still a super-mutant and is either shot at or shot at when approaching any sort of human settlement.  His tendency to put absolute faith in his God and attempt to hold his peers to those around him also alienates him from any collection of Super Mutants, most having little use for an orator and some becoming outraged at the prospect of 'breaking bread' with the humans. Most of this character's body has been burnt and malformed from the business end of a flamer, the damage never fully healing and constantly showering the mutant in pain. As such this character requires a hefty amount of painkillers or will suffer heavy combat penalties.

Equipment:  
Hooded Jacket: A heavy jacket woven from carseat leather and cotton. Adopted after King's burn in order to shield himself from the sun and somewhat conceal his appearance.
Shade-Co brand googles (plus sized): A hefty pair a snowboarding googles sized for extra large men.
Metal club: A part of an engine block fused with a long shaft of metal, acquired in a trade with another super-mutant. Currently King uses the item as a crutch.
Equipment bag: A utility pack from his days within the Master's Army, well made with leather and contains a large collection of med-x, wasteland herbs, and general foodstuff.


-Faction
[Keep in mind some faction characters may be
subject to becoming event characters to prevent our server
from becoming faction wars roleplay]: Wastelanders



History: The supermutant known as 'King' was born on February 19th 2100 as Josef Elijah King within a caravan of Catholic refugees fleeing the chaos of New Mexico. Josef's early life was submerged within the Faith, and scripture became his schoolwork.  Josef's first experience reading was with a holy-book, the passages were his history lessons. As to be expected, Josef embraced the concept of 'God'- a holy fire that kindled within him which continues to burn to this days. As a teenage, Josef believed that the word of the Lord was to be shared with the wasteland, that they should be united and peaceful under God's embrace. This naivety mostly stemmed from the sheltered and cautious life that his caravan provided, they were able to avoid the worst of the wasteland's dangers and kept their children isolated from what horrors that they did encounter.  Believing himself the savior of the Faith, that the servants of God simply need to spread the word to bring peace to the wasteland, spurred a nineteen year old Josef to gather like-minded youth of the caravan together to prepare for their great crusade. In 2120, Josef's missionaries fled into the night and escaped their home.

For the next fourteen years, Josef King lead his ragged band of teenagers and twenty something year olds across the wasteland- Visiting settlements and spreading God's word as best as he can. While most of the wastelanders he encountered dismissed the band outright, Josef steadily began shaping and improving his message to appeal to the wasterland inhabitants. Eventually the 'Catholic' based God that the missionaries were spreading became known as the 'Uniter' who promised a peaceful wasteland under His worship. His band of followers grew, and eventually Josef King found himself leading a full fledged caravan of a hundred and thirteen missionaries. However in 2131, Josef's band was set upon by Super-mutants and were brought to Mariposa Military Base under the direction of the Master. Josef and his people were thrown screaming into the Vats, and violently transformed into fresh mutants for the Master's army.

Of the hundred and thirteen followers thrown into the FEV, only 22 mutants emerged. The shock evolution had robbed Josef of his name and personal details, the only legacy of his past life remaining are fragments of his faith and a single word 'King'. Despite losing most of his memories, the supermutant now known as "King' still retained his human intelligence and skills which pulled him into service within the "Master's Army'. King embraced the 'Master' as a god, and honestly believed in his Master's great 'Unity' for humanity. He also retained his orator skills, being able to whip his fellow mutants up in a religious frenzy and direct the lesser intelligent brutes. His position under the 'Master's Army' was that of an instructor, inspecting and evaluating the fresh mutants spawn forth from the vats and teaching them the glories of their future service.  Under his direction, the Master's Army was provided with fanatically loyal mutants that pillaged and burnt a path throughout the wasteland.

On March 3 2162, King's life was once again throw to the wayside.  A Vault Dweller from vault-13 managed to infiltrate the Cathedral and destroy the Master. The news of his God's defeat shattered King's faith and send ripples throughout the entirety of the Master's Army. Rather then stay at Mariposa and jockey for power with the other intelligent mutants, King left the Master's Army behind and began to walk the wasteland in exile.

King walked eastward for the next seven decades, searching for something -anything- to give the mutant a purpose. His fragmented mind began to remember aspects of Josef King's life and desires, his faith in the Uniter, and his goal as a missionary. While the memories are scarce, and the original details of the 'Uniter' faith were forever lost to time, King made a faithful decision to resume Josef's work. The mutant began to collect books, magazines, computer banks; devouring the stories and knowledge of the Old-world to incorporate within his dogma.

King continues to walk the wasteland, spreading his mantra of the 'Uniter' to all humans and mutants who shall listen. Most have responded negatively, and King's body is rippled with bullet-scars and burn-marks that still plague him with pain- forcing the mutant to relay heavily on med-x and tribal medicine to remain functioning. However despite all his misfortunes, King still has faith.
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TheRealDeejay

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Re: King. (Super Mutant application)

Post by Revenant on Fri Aug 05, 2016 8:54 pm

Josef King as a fucking super mutant. You never cease to amaze me Deejay.

All jokes aside, this application looks good to me. I give it a thumbs up but I'll wait for the rest of the admin team to give their opinions.

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Revenant

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Re: King. (Super Mutant application)

Post by  on Fri Aug 05, 2016 9:13 pm

-snip-


Last edited by a on Wed Aug 10, 2016 5:18 pm; edited 1 time in total


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Re: King. (Super Mutant application)

Post by TheRealDeejay on Fri Aug 05, 2016 9:33 pm

I was also aware of that point, however I wasn't willing to make up a vault of Catholics for the Master to raid. I figured that originating from out of California proper and away from most major settlements would've limited exposure to the airborne FEV strain, and thus King wouldn't have been inoculated against the real FEV.


I am more then willing to edit up the app to meet your preferences Kerensky.
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TheRealDeejay

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Re: King. (Super Mutant application)

Post by  on Fri Aug 05, 2016 9:36 pm

-snip-


Last edited by a on Wed Aug 10, 2016 5:19 pm; edited 1 time in total


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Re: King. (Super Mutant application)

Post by TheRealDeejay on Fri Aug 05, 2016 9:49 pm

Tukayyid 2.0
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Re: King. (Super Mutant application)

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